Server Rules

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                                                                                                                       UG Server Rules **NEW**
General:

  1. Do Not Mic Spam
  2. Do Not Prop Spam
  3. Do Not Minge
  4. Do Not RDM or Mass RDM (Except when you are in a War)
  5. Do Not TK or Mass TK
  6. Do Not VDM (Land or Air)
  7. Do Not Harass or Disrespect other players unless it is in a RP Moment (like kidnapping)
  8. Do Not Impersonate or Disrespect Staff
  9. Do Not Impersonate or Disrespect Higher - Ups (Generals,Officers,NCOs)
  10. Do Not Self Promote (You will be perma banned)
  11. Do Not Demote without a Reason
  12. DIs are the only ones allowed to train new recruits to server. If there is no DI on than training must be conducted by a NCO or higher. Must follow the training guideline on the forums
  13. Do Not Argue with staff, Staff has the final say in a sit or a problem on the server. If you have a problem with a staff member find someone that is higher rank than that staff member and talk to them.
  14. Helicopters / Planes are only to be used by whitelisted Pilots for each faction
  15. Vehicles can only be requested by Officers or higher
  16. Drones are only to be used by the Donator Job, Drone Operator
  17. Sims must be called by highest ranking on by a faction and must be called for training and such otherwise if no sim was called it will be considering TKing.
  18. Recruits are not allowed to be given any weapons unless for in training. Recruits may not leave either the US or RU base and must stay within the base until they are trained.
  19. If other faction is inside another base other than their own they can be killed on sight unless they were invited in or are in alliance.
  20. If another faction is outside your base and you want them to leave you must advert Warn 3 times and wait 10 seconds between each one. After the 3rd warn and after 10 secs if the other faction has not left you may kill them. ( /ad Warn 1 Leave the front of ?Faction Name? Base)
  21. Do Not Climb Swep B-Hop or Climb Swep Fly you will be warned for FailRP
  22. It is FailRP to sit on another person?s lap if caught you will be given a verbal first time and if it continues you will be warned for FailRP.
  23. If your legs are messed it is FailRP. Please reconnect to the server to fix them. You will be told by staff to leave and if you don?t you will be kicked from the server.
  24. Emotes / Custom Animations besides the Wave, Thumbs Up, Follow Me, Bow, and the Verbal No are considered FailRP (Lion Pose, Sexy Dance, Dance, and Laugh are all considered FailRP)
  25. Shooting Staff on Duty will not be tolerated and you will be warned for Attempted RDM or RDM
  26. Taliban are to be treated as civilians unless they have a gun or RPG out.

War:

  1. Wars can only be declared by generals or highest rank on for a faction (US,RU,Tali,SAS). Both sides must agree to the War until declared by a Force War.
  2. Wars can only last up to 45 minutes long. If the time limit has been reached for a war, the war must end with neither side winning due to time limit being reached. Must advert War Over, Time Limit Reached
  3. Force Wars can be declared only for valid reasons (Valid Reasons: Shot At, Killed without reason, etc) and must be declared by a General or highest rank on.
  4. Aircraft can not be shot at until the aircraft is in the air aka you can not shoot at helicopter or plane that was just spawned in.
  5. Only generals or highest ranking on can surrender in a war.
  6. Spawn Trapping: If the one team is able to spawn trapped the other in a war then a Spawn Trap Victory timer is started. The spawn trap timer resets of the enemy team is able to kill all the other team players spawn trapping them. If after 5 minutes the enemy team can not push out of their base and kill their attackers trapping them the war is declared over due to spawn trapping.
  7. There is no bunny hopping in a war you can not keep jumping around to avoid incoming fire. If caught by staff or another player and they call you out then you will be warned for it.
  8. Head glitching is not allowed in any wars. If caught you will be given a verbal warning the first time as most people do not know they are doing it and don't mean to do it. If caught a second time you will be warned.
  9. If your class has explosives on it (grenades or rpg) you can not spam with it. Grenades can not be spammed and must wait a minimum of 5 secs between grenade throws. RPGs can not be shot at a single person. They can only be shot at a group of people (2 or more) and vehicles/aircraft.
  10. After a war is over another can not be started until 30 minutes have passed. This includes Force Wars.
  11. Recruits can not be given any weapons in a war they must be trained first.
  12. Recruits can not be killed unless they have a weapon which they should not have due to Rule 11.

Raiding:

  1. Raids may be called by any faction so long as they are not in a war.
  2. Raids can not be called during a DB or Training / Tryouts happening.
  3. Raids can only be called by the highest ranking on (General,Officer,NCO,Enlisted)
  4. You must state when you advert raid which faction you are raiding ( /ad Raid US , Not just /ad Raid)
  5. Once you die in a raid you can not come back even if there are people still alive raiding. If you come back and kill someone after dying it is considered RDM you will be brought to a sit.
  6. Raids can only last up to 15 minutes total.
  7. You can not call a raid from far away. (AKA Calling a Raid so you can sit at your base and just snipe into another faction?s base and kill people) You must be physically assaulting the base you are raiding and not staying far away from it.
  8. After a raid is over must wait 10 mins before calling another.

Kidnapping:

  1. You may only kidnap a person if they alone. If they are with another person you can not kidnap them.
  2. You can only kidnap and hold a person for 20 mins total.
  3. FearRP applies to kidnapping you can not pull out a gun and shoot your kidnappers unless you already had your gun out when you got kidnapped
  4. You must strip weapons and comms via ( /me strips weapons and comms) if not done the kidnapped person can use his comms and guns once left alone after being kidnapped to escape or call teammates to rescue.
  5. If you are being kidnapped and you kidnappers state to drop your weapons and comms you must drop all your weapons and your radio via ( /drop). You can not keep any weapons ?hidden? or keep your radio if you do it will be considered FailRP.
  6. If you are kidnapped and are left alone by yourself, you may attempt to escape yourself. If you do try to escape you are KOS. You may not try to escape while being watched if you attempt to it is considered FailRP.
  7. Bounty for each ranks are as follows: Enlisted - 1K, NCO - 5K, Officer - 10K, General - 25K

Classes:     

Undercover Agent:


  1. If you are going undercover you can not go undercover as a high ranking officer such as an officer or such, you must go in as a sgt or below and blend in.
  2. While undercover you can not hold tryouts, call dbs, start wars, or call raids. Any attempt to do so will be considered failrp.
  3. If you are caught breaking class rules you will be given first a verbal warn then if you obtain 3 warns minus your verbal you will be removed from using the class.

Weapons:
     
Shotgun:


  1.  If you are caught use a shotgun with slugs and are using it to snipe other players. You will be immediately banned from that class and will receive a warning.


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